![]() ![]() "The longer you play a character, the more bit differences on objects (characters, pencils on tables, containers, etc.) get saved off and carried around in memory," he explained via Formspring. The Elder Scrolls V: Skyrim isn’t going through the best of times in the last couple of weeks, as after some serious bugs and glitches appeared across all platforms, the game receive a faulty patch from Bethesda that only made things worse, with plenty of grave issues, but also a few hilarious ones.īut, while PC or Xbox 360 owners can still play the game to some degree, PlayStation 3 owners are really out of luck, as once their save game files reach a certain size, they experience crippling lag and major freezes.Īccording to Joshua Sawyer, who was Obsidian’s director for Fallout: New Vegas, the problems can be attributed to the game’s engine and the PlayStation 3’s system architecture. Obsidian Entertainment’s Joshua Sawyer, who worked with Bethesda on last year’s Fallout: New Vegas, has shed some light on the save game lag and freeze issues encountered by Skyrim owners on the PlayStation 3 console, saying that it boils down to an issue with the engine and the divided memory of the Sony console. ![]()
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